I can imagine bosses bringing at Dung style bosses for more difficult bosses. There are a few things you have to accomplish to be successful. While some bosses will be less successful than others (Lexicus comes immediately to my mind) I believe that changing the methods used to take down bosses is a great way to create more interesting boss fights.
Jagex and The Dangers of a Half-Assed Wildy
After all the fuss about the revival of the wild, I want to take a closer look at what it will mean for the game. What would the new rules we've used in the past conflict with "the wildy" and the issues this creates.
First, let's talk about the wilderness borders. There was no safe zone prior to 2007. This wilderness design is one of the fundamentals and it includes safe zones. While you may argue that they should remain in place, they can interfere with the flow of current PvP battles. This is done to promote safe zones and focus on fighting within them.
This is a defeat for the original goal of the lawless zone. We need to ask ourselves if we could have a redesigned wilderness, either like the one in BH Worlds or the one we have now. This brings up another problem, current activities in the wilderness that weren't present prior to. Is it better to stay or go What effect will this impact? If you want to know more information about OSRS Gold , please lock on RSorder.com